Familiar, SlothSloth CR 1/6Source Bestiary 4 pg. 97 XP 65 N Tiny animal Init –2; Senses low-light vision, scent; Perception +1DefenseAC 11, touch 10, flat-footed 11 (–2 Dex, +1 natural, +2 size) hp 5 (1d8+1) Fort +3, Ref +0, Will +1OffenseSpeed 5 ft., climb 5 ft. Melee 2 claws –1 (1d2–3) Space 2-1/2 ft., Reach 0 ft.StatisticsStr 5, Dex 7, Con 12, Int 2, Wis 12, Cha 7 Base Atk +0; CMB –4; CMD 3 (7 vs. trip) Feats Skill Focus (Stealth) Skills Climb +10, Stealth +17, Swim +2; Racial Modifiers +4 Climb, +4 Stealth, +4 SwimEcologyEnvironment warm forests Organization solitary or pair Treasure noneDescriptionSloths are tree-dwelling herbivores. They are known for their efficient metabolisms and slow movement.Creatures in "Familiar" CategorySource Pathfinder RPG Bestiary pg. 131 Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
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