Familiar, KakapoThis rotund parrot has vibrant green-and-black feathers, a short hooked beak, and an array of white whiskers.Kakapo CR 1/8Source Ultimate Wilderness pg. 198, Familiar Folio pg. 24 XP 50 N Tiny animal Init +1; Senses low-light vision; Perception +3DefenseAC 13, touch 13, flat-footed 12 (+1 Dex, +2 size) hp 4 (1d8) Fort +2, Ref +5, Will –1OffenseSpeed 30 ft., climb 10 ft.; glide Melee bite –2 (1d3–4) Space 2-1/2 ft., Reach 0 ft.StatisticsStr 3, Dex 13, Con 10, Int 2, Wis 8, Cha 12 Base Atk +0; CMB –1; CMD 5 Feats Lightning Reflexes Skills Climb +4, Perception +3EcologyEnvironment warm jungles Organization solitary, pair, or family (3–4) Treasure noneSpecial AbilitiesGlide (Ex) Though it cannot fly, a kakapo can spread its wings midfall to glide safely to the ground without taking damage. For every 10 feet it falls, a kakapo can move 5 feet horizontally in midair. For instance, a kakapo falling a vertical distance of 20 feet can move 10 feet horizontally.DescriptionThe kakapo is a small, flightless parrot native to tropical islands. Primarily nocturnal creatures, the birds come out at night to forage for fruits, nuts, plants, and seeds. Kakapos can live to be over 100 years old, breeding only two or three times per decade.
A kakapo is roughly 2 feet long from beak to tail tip and can weigh up to 9 pounds.Creatures in "Familiar" CategorySource Pathfinder RPG Bestiary pg. 131 Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
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