Familiar, ArchaeopteryxArchaeopteryx CR 1/4Source Bestiary 4 pg. 96 XP 100 N Tiny animal Init +2; Senses low-light vision; Perception +1DefenseAC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) hp 4 (1d8) Fort +2, Ref +4, Will +1OffenseSpeed 40 ft., climb 10 ft., fly 40 ft. (poor) Melee bite +4 (1d4–4) Space 2-1/2 ft., Reach 0 ft.StatisticsStr 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7 Base Atk +0; CMB +0; CMD 6 Feats Weapon Finesse Skills Climb +10, Fly +6 SQ weak flierEcologyEnvironment temperate or warm forests Organization single, pair, or nest (4–10) Treasure noneSpecial AbilitiesWeak Flier (Ex) An archaeopteryx can’t hover or fly up at an angle greater than 45 degrees while flying.DescriptionArchaeopteryxes are primitive birds. Instead of beaks, they have lizardlike heads with serrated teeth.Creatures in "Familiar" CategorySource Pathfinder RPG Bestiary pg. 131 Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
|