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Familiar, Ioun Wyrd

This strange creature appears as a floating swarm of gemstones surrounding a larger stone that pulses with dim light.

Ioun Wyrd CR 1/3

Source Ultimate Wilderness pg. 197, Familiar Folio pg. 30
XP 135
N Tiny construct
Init +2; Senses blindsight 30 ft.; Perception +2

Defense

AC 15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 size)
hp 5 (1d10)
Fort +0, Ref +2, Will +2
Immune construct traits

Offense

Speed 0 ft., fly 30 ft. (average)
Melee slam +0 (1d4–3)
Space 2-1/2 ft., Reach 0 ft.

Statistics

Str 4, Dex 15, Con —, Int 3, Wis 14, Cha 5
Base Atk +1; CMB +1; CMD 9
Feats Dodge
Skills Fly +10
Languages Common (can’t speak)
SQ ioun affinity, share iouns

Ecology

Environment any
Organization solitary
Treasure none

Special Abilities

Ioun Affinity (Su) An ioun wyrd can integrate a number of ioun stones into its body equal to 1 + half its Hit Dice. Because an ioun wyrd sees all ioun stones as equal and gains no benefits from them, the wyrd’s ioun stones can be swapped out by any creature the wyrd trusts.

Share Iouns (Su) A character with an ioun wyrd familiar gains the benefit of the wyrd’s ioun stones as long as the character is within 30 feet of the ioun wyrd.

Description

At first glance, these creatures appear to resemble some manner of earth elementals, but they’re actually bizarre constructs created by spellcasters from certain types of minerals and gemstones. Ioun wyrds are occasionally found in the wild, typically near the haunts of spellcasters and arcane societies where the strange little creatures escaped their former masters.

A typical ioun wyrd is roughly 2 feet in diameter and weighs between 15 and 20 pounds.

Construction

An ioun wyrd is made of small gemstones, lodestones, and bits of granite, all coated with 500 gp worth of alchemical materials. A functional ioun stone must also be present at its construction, which the ioun wyrd takes as the first ioun stone to be integrated into its body with its ioun affinity.

Ioun Wyrd

CL 5th; Price 1,500 gp plus ioun stone

Construction

Requirements Craft Construct, animate object, lesser geas; Skill Knowledge (arcana) DC 15; Cost 1,000 gp plus ioun stone

Creatures in "Familiar" Category

NameCR
Archaeopteryx1/4
Arctic Hare1/6
Arctic Tern1/6
Armadillo1/4
Bat1/8
Blue-Ringed Octopus1/2
Butterfly/Moth-
Cat1/4
Chicken1/6
Cockroach1/8
Creeper Ivy1/4
Dodo1/4
Donkey Rat1/4
Dwarf Caiman1/3
Dweomer Cap1/8
Fire Salamander1/3
Flowering Lattice1/6
Flying Fox1/3
Flying Squirrel1/3
Fox1/4
Giant Isopod1/8
Giant Tardigrade1/8
Goat1/3
Hawk1/3
Hedgehog1/8
Horned Lizard1/6
House Centipede1/8
Ioun Wyrd1/3
Jerboa1/6
Kakapo1/8
King Crab1/4
Koala1/4
Lamprey1/3
Lemming1/8
Leopard Slug-
Lizard1/6
Margay Cat1/4
Meerkat1/4
Mole (FF)1/6
Mole (UW)1/8
Monkey1/4
Otter1/4
Owl1/3
Peacock1/4
Peafowl1/4
Penguin1/3
Petrifern1/6
Pig1/3
Platypus1/6
Popoto Dolphin1/3
Ptarmigan1/6
Pufferfish1/4
Puffin1/8
Rabbit1/6
Raccoon1/2
Rat1/4
Raven1/6
Ravenous Tumbleweed1/3
Razor Fern1/4
Red Panda1/2
Rhamphorhynchus1/3
Sawleg Locust1/4
Scarlet Spider1/4
Seal1/3
Shimmerwing Dragonfly1/4
Sloth1/6
Spiny Starfish1/6
Squirrel1/8
Suture Vine1/3
Tarsier1/6
Thrush1/3
Toad1/8
Trilobite1/4
Tuatara1/4
Vampire Squid1/2
Viper1/2
Wallaby1/3
Weasel1/2

Familiar

Source Pathfinder RPG Bestiary pg. 131
Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.