General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power

Wolf Savage (Combat)

Source Ultimate Wilderness pg. 120, Blood of the Moon pg. 25
You savage your foes so badly that they can become supernaturally disfigured.

Prerequisites: Wis 17, Improved Unarmed Strike, Wolf Style, Wolf Trip, Knowledge (nature) 9 ranks.

Benefit: While using Wolf Style, when you deal at least 10 points of damage to a prone opponent with a natural weapon or an unarmed strike, as a swift action you can savage that creature. When you do, your opponent must succeed at a Fortitude save (DC = 10 + half your character level + your Wisdom modifier). If the target fails the saving throw, it takes either 1d4 Charisma damage or 1d4 Constitution damage, or it becomes fatigued (your choice). Ability score damage dealt with this ability cannot equal or exceed the victim’s actual ability score total.