Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

General
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Tracer Fire (Combat)

Source Heroes of the Darklands pg. 5
You highlight the path of your projectile with light, allowing your allies to better spot the target.

Prerequisites: Point-Blank Shot, Precise Shot.

Benefit: As a standard action, you can make a single ranged attack at your highest base attack bonus with an illuminated throwing weapon or piece of ammunition, such as a flaming shuriken or an arrow imbued with a magical light effect. If the attack hits its target, attacks against the same target gain a +2 circumstance bonus for 1 round, so long as those attacks originate in dim light or darker areas. The target counts as being in bright light until the projectile is removed or extinguished. Removing the projectile is a move action that provokes an attack of opportunity.