General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Kudzu Takeover (Combat)

Source Wilderness Origins pg. 14
Your magical nature infuses your vines, further obscuring grappled foes’ vision—even for opponents with enhanced senses.

Prerequisites: Dex 13, base attack bonus +6 or monk level 6th, Greater Grapple, Improved Grapple, Improved Unarmed Strike, Kudzu Grappler, Kudzu Invasion, vine leshy.

Benefit: Opponents blinded by your Kudzu Grappler feat increase their miss chance against creatures they attack by 20%. If the opponent has means of ignoring blindness, such as blindsight, they instead treat other creatures as if these creatures had normal concealment (20% miss chance).

Normal: All opponents are considered to have total concealment (50% miss chance) against blinded creatures.