General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power

Improved Unarmed Strike (Combat)

Source PRPG Core Rulebook pg. 128
You are skilled at fighting while unarmed.

Benefit: You are considered to be armed even when unarmed—you do not provoke attacks of opportunity when you attack foes while unarmed. Your unarmed strikes can deal lethal or nonlethal damage, at your choice.

Normal: Without this feat, you are considered unarmed when attacking with an unarmed strike, and you can deal only nonlethal damage with such an attack.

Combat Trick (from the Combat Stamina feat)

Source Pathfinder Unchained pg. 124
When you deal nonlethal damage with an unarmed strike, you can spend up to 5 stamina points to deal an amount of additional nonlethal damage equal to double the amount of stamina points you spent.

Mythic Improved Unarmed Strike

Source Mythic Adventures pg. 68
Your unarmed strikes are more powerful than others.

Prerequisites: Improved Unarmed Strike.

Benefit: You can add half your tier to your damage with unarmed strikes. As a swift action, you can expend one use of mythic power to overcome the hardness of objects with your unarmed strikes. This effect last for a number of rounds equal to your tier. If an object’s hardness is greater than 15, you don’t ignore any of its hardness.