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Greater Blind-Fight (Combat)

Source Advanced Player's Guide pg. 161
Your enemies cannot hide from you.

Prerequisites: Perception 15 ranks, Improved Blind-Fight.

Benefit: Your melee attacks ignore the miss chance for less than total concealment, and you treat opponents with total concealment as if they had normal concealment (20% miss chance instead of 50%). You may still reroll a miss chance percentile roll as normal.

If you successfully pinpoint an invisible or hidden attacker, that attacker gets no advantages related to hitting you with ranged attacks, regardless of the range. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible.

Special: The Greater Blind-Fight feat is of no use against a character who is the subject of a blink spell.

Combat Trick (from the Combat Stamina feat)

Source Pathfinder Unchained pg. 120
When you attack a creature subject to the blink spell, you can spend 5 stamina points. If you do, your Greater Blind-Fight feat works against that creature until the beginning of your next turn, either treating the blink miss chance as 20% and allowing a reroll or ignoring the blink miss chance if you have a way to see or strike ethereal creatures.