Foeslayer (Story)Source Quests and Campaigns pg. 10, Ultimate Campaign pg. 69 Your feud with your enemies can be quenched only
with blood.
Prerequisites: You must have been defeated and robbed
of at least half your possessions by a particular group of
humanoids or monstrous humanoids, or have the An Eye
for an Eye, Hated Foe, Raiders, or Vengeance background
(see Ultimate Campaign). You may choose a specific race, such as duergar, or a broader group, such as goblinoids.
At the GM’s discretion, you may instead choose residents
of a particular country, settlement, or tribe.
Benefit: The save DCs for any of your spells or abilities
increase by 1 when used against the chosen group, and
you receive a +1 dodge bonus to AC against their attacks.
Goal: Slay an appropriate number of challenging foes.
Completion Benefit: You gain the benefits of the
Improved Critical feat on attacks made against members
of your chosen race. Your dodge bonus to AC against such
foes increases to +2.
Suggested Traits: Dirty FighterAPG, Sworn Enemy,
Vengeful.
Possible Foeslayer Quests
d8 | Quest |
1 | You saw many friends and family fall in the Goblinblood
Wars that wracked Isger years ago. Now, as goblins
multiply again, you’ve decided to take the fight to them
(page 82). |
2 | Robbed by pirates from the Shackles, you have vowed to
hunt down all of their kind (determine race randomly)
(page 170). |
3 | A friend or relative of yours was slain senselessly by
strix while passing near Devil’s Perch in Cheliax, and
you’ve vowed to exact revenge against the aggressors
and their kin (page 57). |
4 | When you were enslaved by gnolls, you were freed by
the djinni that raided their camp. Now, you would find
the genies again so that you might together put a more
permanent end to the gnoll threat in western Katapesh
(page 91). |
5 | You desire to match and then exceed the achievements
of your ancestor Queen Boliga Bharsolm, still
remembered in Numeria for felling a giant king in the
Battle of Grasyhot (page 143). |
6 | In Canterwall, the denizens of various hamlets along the
border between the Hold of Belkzen and Ustalav have
been mysteriously disappearing. You’ve determined to
locate the evildoers responsible and make them pay the
price for their foul deeds (page 193). |
7 | When you traveled through southern Rahadoum,
boggard priests of Rovagug from the Sodden Lands took
a family treasure from you as an offering to their foul
god (page 175). |
8 | The borderlands along the Hold of Belkzen are
constantly seething with tribal conflicts, and one of
them left you hungry for revenge against the orc
aggressors (page 46). |
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