Drunken Sing-AlongSource Inner Sea Taverns pg. 59 With a raised tankard and catchy tune, you can get large groups of people on your side.
Prerequisites: Diplomacy 1 rank, Performance (sing) 1 rank.
Benefit: While in a tavern or other drinking establishment, you can change the attitude of the patrons from unfriendly to indifferent or from indifferent to friendly by spending 10 minutes engaging in a group sing-along. For the following 24 hours, your attempts to gather information in that tavern take only 2d6 minutes if the patrons are indifferent or 1d4 minutes if the patrons are friendly. You must be able to speak the same language as the majority of the patrons to use this feat.
Special: You can use this feat with a large crowd of people outside of a tavern if you supply at least 5 gp worth of alcohol to the group.
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