Derro MagisterSource Pathfinder #61: Shards of Sin pg. 58 A derro magister's mind is particularly affected by the consumption of strange mold, granting enhanced resistance to magic and additional spell-like abilities and traits.
Prerequisites: Cha 20, derro.
Benefit: A derro magister’s spell resistance equals the derro’s Hit Dice +10. Heal is always a class skill for a derro magister, and it gains a +4 racial bonus on all Heal checks.
A derro with this feat treats its caster level for all spell-like abilities as equal to his Hit Dice. In addition, as soon as a derro with this feat achieves a total of 6 Hit Dice by gaining enough levels in any combination of classes, it gains the use of additional spell-like abilities as detailed below.
At will—levitate 1/day—deeper slumber, modify memory
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