Deny the Reaper (Story)Source Ultimate Campaign pg. 68 The lives you could not save stay with you to your final breath.
Prerequisites: You must have witnessed the death of a
close companion in battle—a death that could have been
prevented, such as from bleeding, failure to stabilize, or ongoing poison damage—or have the Death in the
Family or The War background.
Benefit: You gain a +2 bonus on Heal checks. If you have
10 or more ranks in Heal, this bonus increases to +4. You
can apply first aid as a move action and don’t take a penalty
when treating deadly wounds without a healing kit.
Goal: Bring an ally back from the
dead, including by using breath of life
or reincarnate.
Completion Benefit: You and each ally
within 10 feet of you gain a +2 bonus on saves
against death effects. In addition, once per day
you can spontaneously convert any 5th-level or
higher conjuration (healing) spell into breath of life.
|