Censoring Critical (Combat, Critical)Source Path of the Hellknight pg. 45 Your critical hits mute your enemies. Whenever you score a critical hit against an opponent, the victim is unable to speak for 1d4+1 rounds. This prevents spellcasters from using spells with verbal components. A successful Fortitude saving throw reduces this muteness to 1 round. The DC of this Fortitude save is equal to 10 + your base attack bonus.
Prerequisites: Critical Focus, base attack bonus +15.
Benefit: Whenever you score a critical hit against an opponent, the victim is unable to speak for 1d4+1 rounds. This prevents spellcasters from using spells with verbal components. A successful Fortitude saving throw reduces this muteness to 1 round. The DC of this Fortitude save is equal to 10 + your base attack bonus.
Special: You can apply the effects of only one critical feat to a given critical hit unless you have Critical Mastery.
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