Archives of Nethys

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General
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Augment Summoning

Source PRPG Core Rulebook pg. 118
Your summoned creatures are more powerful and robust.

Prerequisites: Spell Focus (conjuration).

Benefit: Each creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.

Mythic Augment Summoning

Source Mythic Adventures pg. 60
Your summoning spells bring not mere ordinary beasts, but instead mythic creatures.

Prerequisites: Augment Summoning.

Benefit: Any creature you summon using a summon spell is considered mythic for the purpose of interacting with other mythic creatures. It doesn’t gain any mythic abilities or power, but is affected by mythic spells and abilities as if it were a 1st-tier mythic creature. Additionally, if the creature summoned has damage reduction, its damage reduction becomes DR/epic.