Water BreathingSource PRPG Core Rulebook pg. 368 School transmutation; Level alchemist 3, arcanist 3, bloodrager 3, cleric 3, druid 3, hunter 3, investigator 3, magus 3, oracle 3, psychic 3, redmantisassassin 3, shaman 3, sorcerer 3, summoner 3, summoner (unchained) 3, warpriest 3, wizard 3CastingCasting Time 1 standard action Components V, S, M/DF (short reed or piece of straw)EffectRange touch Target living creatures touched Duration 2 hours/level; see text Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThe transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch. The spell does not make creatures unable to breathe air.
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