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Mental Barrier ISource Occult Adventures pg. 175 School abjuration; Level psychic 2CastingCasting Time 1 immediate action Components VEffectRange personal Target you Duration 1 roundDescriptionYou put a barrier of mental energy that protects you from harm. This barrier grants you a +4 shield bonus to AC. In addition, you take half damage from mind thrust I and II (reduced to one-quarter on a successful Will save). Mental Barrier IISource Occult Adventures pg. 175 School abjuration; Level psychic 3CastingCasting Time 1 immediate action Components VEffectRange personal Target you Duration 1 roundDescriptionThis spell functions as mental barrier I, but the shield bonus to AC increases to +6. In addition, you take half damage from mind thrust I, II, and III (reduced to one-quarter on a successful Will save). This spell can be undercast. Mental Barrier IIISource Occult Adventures pg. 175 School abjuration; Level psychic 4CastingCasting Time 1 immediate action Components VEffectRange personal Target you Duration 1 roundDescriptionThis spell functions as mental barrier I, but the shield bonus to AC increases to +8. In addition, you are immune to mine thrust I, and you take half damage from mind thrust II, III, and IV (reduced to one-quarter on a successful Will save). This spell can be undercast. Mental Barrier IVSource Occult Adventures pg. 176 School abjuration; Level psychic 5CastingCasting Time 1 immediate action Components VEffectRange personal Target you Duration 1 roundDescriptionThis spell functions as mental barrier III, but if you are struck by a critical hit or sneak attack, there is a 25% chance that the additional damage is negated (as light fortification). This does not stack with similar effects that negate the additional damage from a critical hit or sneak attack. In addition, you are immune to mind thrust I and II, and you take half damage from mind thrust III, IV, and V (reduced to one-quarter on a successful Will save). This spell can be undercast. Mental Barrier VSource Occult Adventures pg. 176 School abjuration; Level psychic 6CastingCasting Time 1 immediate action Components VEffectRange personal Target you Duration 1 roundDescriptionThis functions as mental barrier III, but if you are struck by a critical hit or sneak attack, there is a 50% chance that the additional damage is negated (as moderate fortification). This does not stack with similar effects that negate the additional damage from a critical hit or sneak attack. In addition, you are immune to mind thrust I, II, and III, and you take half damage from mind thrust IV, V, and VI (reduced to one-quarter on a successful Will save). This spell can be undercast.
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