Water ShieldSource Pathfinder #24: The Final Wish pg. 61 School evocation [acid, water]; Level arcanist 4, cleric 4, druid 3, hunter 3, oracle 4, sorcerer 4, warpriest 4, wizard 4CastingCasting Time 1 standard action Components V, S, M/DF (1 cup of water)EffectRange personal Target you Duration 1 round/level (D)DescriptionThis spell surrounds you in a spout of clear acid that aids in deflecting attacks and damages creatures that attack you in melee. The constantly upward-rushing waters grant you a measure of protecting, shielding you so you only take half damage from acid and fire-based attacks. If such an attack allows a Reflex save for half damage, you take no damage on a successful save.
Any creature striking you with its body or a handheld weapon deals normal damage, but at the same time the attacker takes 1d6 points of acid damage + 1 point per 2 caster levels (maximum +10). If the attacker has spell resistance, it applies to this effect. Creatures wielding weapons with exceptional reach are not subject to this damage if they attack you.
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