| Source PRPG Core Rulebook pg. 368 Water Breathing
School transmutation; Level alchemist 3, arcanist 3, bloodrager 3, cleric 3, druid 3, hunter 3, investigator 3, magus 3, oracle 3, psychic 3, redmantisassassin 3, shaman 3, sorcerer 3, summoner 3, summoner (unchained) 3, warpriest 3, wizard 3
 CastingCasting Time 1 standard actionComponents V, S, M/DF (short reed or piece of straw)
 EffectRange touchTarget living creatures touched
 Duration 2 hours/level; see text
 Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
 DescriptionThe transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch. The spell does not make creatures unable to breathe air. |