All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Ventriloquism

Source PRPG Core Rulebook pg. 365
School illusion (figment); Level arcanist 1, bard 1, medium 1, mesmerist 1, psychic 1, redmantisassassin 1, skald 1, sorcerer 1, spiritualist 1, summoner 1, summoner (unchained) 1, wizard 1

Casting

Casting Time 1 standard action
Components V, F (parchment rolled into cone)

Effect

Range close (25 ft. + 5 ft./2 levels)
Effect intelligible sound, usually speech
Duration 1 min./level (D)
Saving Throw Will disbelief (if interacted with); Spell Resistance no

Description

You can make your voice (or any sound that you can normally make vocally) seem to issue from someplace else. You can speak in any language you know. With respect to such voices and sounds, anyone who hears the sound and rolls a successful save recognizes it as illusory (but still hears it).