Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

All | Mythic | Custom Search

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard


True Strike

Source PRPG Core Rulebook pg. 363
School divination; Level alchemist 1, arcanist 1, bloodrager 1, inquisitor 1, investigator 1, magus 1, medium 1, psychic 1, sorcerer 1, wizard 1

Casting

Casting Time 1 standard action
Components V, F (small wooden replica of an archery target)

Effect

Range personal
Target you
Duration see text

Description

You gain temporary, intuitive insight into the immediate future during your next attack. Your next single attack roll (if it is made before the end of the next round) gains a +20 insight bonus. Additionally, you are not affected by the miss chance that applies to attackers trying to strike a concealed target.

Mythic True Strike

Source Mythic Adventures pg. 110
The affected attack bypasses all damage reduction.

Augmented (2nd): If you expend two uses of mythic power, you gain a +10 insight bonus on your second attack that round and a +5 insight bonus on your third attack that round. The second and third attacks can be on your turn or on another creature’s turn before your next turn (such as when you attempt an attack of opportunity).