Touch of SlimeSource Ultimate Magic pg. 243 School conjuration (creation) [disease]; Level alchemist 4, arcanist 4, bloodrager 4, druid 4, hunter 4, investigator 4, psychic 4, sorcerer 4, witch 4, wizard 4CastingCasting Time 1 standard action Components V, S, M (a drop of acid and a black glass sphere)EffectRange touch Target living creature touched Duration instantaneous Saving Throw Fortitude negates; Spell Resistance yesDescriptionYou create a coating of slime on your hand. When you make a successful melee touch attack with the slime, it pulls free of you and sticks to the target, at which point it acts like green slime, dealing 1d3 points of Constitution damage per round. Anything that destroys green slime (scraping, freezing, burning, cutting, sunlight, or remove disease) destroys this slime. If the slime kills a creature, it consumes the body and then dies. It cannot transfer to a creature other than the original target, and dies if separated from the original target.
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