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Telekinetic Maneuver

Source Occult Adventures pg. 188
School transmutation; Level arcanist 4, magus 4, psychic 3, sorcerer 4, spiritualist 4, wizard 4

Casting

Casting Time 1 standard action
Components V, S

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration concentration (up to 1 round/level)
Saving Throw none; Spell Resistance yes

Description

This spell functions as telekinesis, but it can be used only to perform a bull rush, disarm, drag, grapple (including pin), reposition, steal, or trip combat maneuver.