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Occult Rituals


Surefoot Boots

Source Adventurer's Armory 2 pg. 21
School transmutation; Level druid 2, hunter 2, occultist 2, ranger 2, shaman 2

Casting

Casting Time 1 standard action
Components V, S, F (footwear)

Effect

Range personal
Target you
Duration 1 round/level

Description

You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase on even the most treacherous ground. While the spell is in effect, the footwear’s wearer treats any Acrobatics skill check to balance as though the wearer had rolled a 20.