Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

All | Mythic | Custom Search

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard


Summoner Conduit

Source Ultimate Combat pg. 245
School necromancy; Level arcanist 5, cleric 4, occultist 4, oracle 4, psychic 5, sorcerer 5, summoner 4, summoner (unchained) 4, warpriest 4, witch 5, wizard 5

Casting

Casting Time 1 standard action
Components V, S, M (two flies)

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one summoned creature or eidolon
Duration 1 minute/level
Saving Throw Will negates; Spell Resistance yes

Description

You exploit the invisible, mystic connection between the target creature and its summoner to harm that summoner. Whenever the target’s summoned creature is the target of a spell that deals damage, the target’s summoner is also considered to be a target of that spell. Such a summoner gains his normal defenses against the spell, such as a saving throw and spell resistance, and cannot be affected if he is on another plane of existence.