| Source PRPG Core Rulebook pg. 348 Stabilize
School conjuration (healing); Level adept 0, cleric 0, druid 0, hunter 0, inquisitor 0, medium 0, occultist 0, oracle 0, psychic 0, shaman 0, spiritualist 0, warpriest 0, witch 0
 CastingCasting Time 1 standard actionComponents V, S
 EffectRange close (25 ft. + 5 ft./2 levels)Target one living creature
 Duration instantaneous
 Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
 DescriptionUpon casting this spell, you target a living creature that has –1 or fewer hit points. That creature is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues dying normally. |