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Reinforce ArmamentsSource Ultimate Combat pg. 241 School transmutation; Level arcanist 1, cleric 1, magus 1, occultist 1, oracle 1, redmantisassassin 1, sorcerer 1, warpriest 1, witch 1, wizard 1CastingCasting Time 1 standard action Components V, S, M/DF (a metal pin)EffectRange touch Target one armor suit or weapon touched Duration 10 minutes/level Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DescriptionYou reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile quality. A suit of armor or weapon touched that has the fragile quality is not considered to have the fragile quality for the spell’s duration. Normal armor suits or weapons subjected to this spell instead gain the masterwork quality for the spell’s duration and their hardness is doubled. If this spell is cast on masterwork or magical armor or weapons, their hardness is doubled for the duration of the spell. Reinforce Armaments, CommunalSource Ultimate Combat pg. 241 School transmutation; Level arcanist 2, cleric 2, magus 2, occultist 2, oracle 2, redmantisassassin 2, sorcerer 2, warpriest 2, witch 2, wizard 2CastingCasting Time 1 standard action Components V, S, M/DF (a metal pin)EffectRange touch Targets armor suits or weapons touched Duration 10 minutes/level Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DescriptionThis spell functions like reinforce armaments, except you divide the duration in 10-minute intervals among the objects touched.
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