Reaper's CoterieSource Melee Tactics Toolbox pg. 31 School necromancy [evil]; Level antipaladin 2, bloodrager 2, cleric 3, inquisitor 3, oracle 3, warpriest 3, witch 3CastingCasting Time 1 standard action Components V, S, DFEffectRange touch Target weapon touched Duration 1 round/level Saving Throw none; Spell Resistance noDescriptionThe target weapon becomes a reservoir of spiritual energy, fueling its destructive power by drawing in a tiny fragment of the essence of each creature it is used to defeat. When the targeted weapon is used to reduce a living creature to 0 or fewer hit points, it gains a +1 profane bonus on damage rolls. This bonus increases by 1 for each creature reduced to 0 hit points or fewer with that weapon, up to a maximum bonus equal to 1/2 your caster level.
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