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Protection from Arrows

Source PRPG Core Rulebook pg. 327
School abjuration; Level alchemist 2, arcanist 2, bloodrager 2, investigator 2, psychic 2, sorcerer 2, spiritualist 2, summoner 2, summoner (unchained) 2, wizard 2

Casting

Casting Time 1 standard action
Components V, S, F (a piece of tortoiseshell or turtle shell)

Effect

Range touch
Target creature touched
Duration 1 hour/level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

The warded creature gains resistance to ranged weapons. The subject gains damage reduction 10/magic against ranged weapons. This spell doesn't grant you the ability to damage creatures with similar damage reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged.

Mythic Protection from Arrows

Source Mythic Adventures pg. 104
The damage reduction increases to 15/magic. The maximum damage prevented by the spell increases to 15 points per caster level (maximum 150 points). If the spell prevents all damage from a ranged weapon attack, it turns the projectile or weapon back on the attacker, using the same attack roll result. If the attacker is also protected by mythic protection from arrows and its spell completely prevents the damage from the rebounded attack, the weapon or projectile is destroyed.

Protection from Arrows, Communal

Source Ultimate Combat pg. 240
School abjuration; Level alchemist 3, arcanist 3, investigator 3, psychic 3, sorcerer 3, summoner 3, summoner (unchained) 3, wizard 3

Casting

Casting Time 1 standard action
Components V, S, F (a piece of tortoiseshell or turtle shell)

Effect

Range touch
Targets creatures touched
Duration 1 hour/level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

This spell functions like protection from arrows, except you divide the duration in 1-hour intervals among the creatures touched. Once the spell absorbs 10 points of damage per caster level (maximum 100 points) for a subject, the spell’s effects end for that subject.