Project WeaknessSource Blood of the Night pg. 30 School necromancy [curse, evil]; Level arcanist 4, cleric 3, oracle 3, sorcerer 4, warpriest 3, witch 3, wizard 4 (vampire)CastingCasting Time 1 standard action Components V, SEffectRange touch Target living creature touched Duration permanent Saving Throw Will negates; Spell Resistance yesDescriptionYou curse the target with the weaknesses of your kind of vampirism. The creature reacts to garlic, mirrors, ringing bells, sunlight, and so on as if it were a vampire of the same type as you. This cannot kill the target; anything that would kill it (such as a lengthy exposure to sunlight if you are a moroi vampire) renders it helpless until the curse or the harmful effect is removed. The target gains none of the benefits of being a vampire (such as fast healing or requiring special ways to be permanently killed), only the penalties.
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