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Occult Rituals


Oneiric Horror

Source Occult Adventures pg. 179
School illusion (phantasm) [mind-affecting]; Level arcanist 3, bard 2, medium 1, mesmerist 2, psychic 2, skald 2, sorcerer 3, wizard 3

Casting

Casting Time 1 standard action
Components V, S

Effect

Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration 1 round/level (D)
Saving Throw Will negates; Spell Resistance yes

Description

You cause the subject to believe it is being attacked by a creature out of its nightmares. Each round, the subject makes a full-attack action against the creature. A flying creature can still attempt a Fly check to hover. Each round on its turn after making a full attack against the imaginary creature, the subject can attempt a new saving throw to end the effect. The subject is fatigued for 1 minute after the spell ends.

Oneiric Horror, Greater

Source Occult Adventures pg. 179
School illusion (phantasm) [mind-affecting]; Level arcanist 5, bard 4, medium 2, mesmerist 3, psychic 4, skald 4, sorcerer 5, wizard 5

Casting

Casting Time 1 standard action
Components V, S

Effect

Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration 1 round/level (D)
Saving Throw Will negates, Fortitude negates, see text; Spell Resistance yes

Description

This spell functions as oneiric horror except each round the subject fails its Will save, it takes 1 point of Strength damage, and after the spell ends, the subject must succeed at a Fortitude save or be fatigued for a number of minutes equal to the number of rounds spent under the spell’s effect.