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Occult Rituals

Node of Blasting

Source Occult Adventures pg. 178
School abjuration [mind-affecting]; Level medium 3, mesmerist 3, occultist 2, psychic 3


Casting Time 1 standard action
Components V


Range touch
Target one touched object weighing no more than 10 lbs.
Duration permanent until discharged (D)
Saving Throw Will partial, see text; Spell Resistance no


You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a creature with a mind touches the object, dealing 6d6 points of damage to the creature touching the object and causing the creature to be staggered for 1 minute. A successful saving throw halves the damage and negates the staggered condition.

Magic traps such as node of blasting are hard to detect and disable. A character with the trapfinding class feature can use Disable Device to thwart node of blasting. The DCs to find a node of blasting using Perception and to disable it using Disable Device are both equal to 25 + the spell’s level. Additionally, a creature with the read aura occult skill unlock (see page 197) can attempt the same Perception check to notice a node of blasting.