Natural RhythmSource Advanced Player's Guide pg. 233 School transmutation; Level druid 2, hunter 2CastingCasting Time 1 standard action Components V, S, M (a handful of pebbles dropped one by one onto the ground)EffectRange touch Target creature touched Duration 1 round/level Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionYou enhance a creature’s ability to harm an opponent based on the number of times it has already injured that opponent with a natural attack. Each time the creature successfully strikes an opponent with a natural attack, the subject gains a cumulative +1 bonus on damage rolls made against that opponent when making natural attacks (maximum +5 bonus). If an attack misses, the bonus to damage for all attacks resets to +0.
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