Mind Over MatterSource Occult Origins pg. 30 School necromancy; Level mesmerist 2, psychic 2, spiritualist 2CastingCasting Time 1 standard action Components V, SEffectRange touch Target one creature Duration instantaneous Saving Throw Fort negates; Spell Resistance yesDescriptionYou blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as per the following table.
Physical Ability Score | Mental Ability Score | Strength | Intelligence | Dexterity | Wisdom | Constitution | Charisma |
The transfer of damage can go either way—you can convert Intelligence damage to Strength damage and vice versa. You can transfer any number of points of damage or drain in a single casting, though only from one ability score to the corresponding ability score. You cannot transfer enough ability damage or drain to reduce an ability score to 0.
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