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Occult Rituals


Locate Creature

Source PRPG Core Rulebook pg. 305
School divination; Level arcanist 4, bard 4, medium 3, mesmerist 4, occultist 4, psychic 4, skald 4, sorcerer 4, spiritualist 4, summoner 3, summoner (unchained) 4, witch 4, wizard 4

Casting

Casting Time 1 standard action
Components V, S, M (fur from a bloodhound)

Effect

Range long (400 ft. + 40 ft./level)
Area circle, centered on you, with a radius of 400 ft. + 40 ft./level
Duration 10 min./level
Saving Throw none; Spell Resistance no

Description

This spell functions like locate object, except this spell locates a known creature. You slowly turn and sense when you are facing in the direction of the creature to be located, provided it is within range. You also know in which direction the creature is moving, if any.

The spell can locate a creature of a specific kind or a specific creature known to you. It cannot find a creature of a certain type. To find a kind of creature, you must have seen such a creature up close (within 30 feet) at least once.

Running water blocks the spell. It cannot detect objects. It can be fooled by mislead, nondetection, and polymorph spells.