Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

All | Mythic | Custom Search

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard


Jury-Rig

Source Ultimate Combat pg. 233
School transmutation; Level arcanist 1, bard 1, magus 1, occultist 1, psychic 1, redmantisassassin 1, skald 1, sorcerer 1, summoner 1, summoner (unchained) 1, witch 1, wizard 1

Casting

Casting Time 1 standard action
Components V, S, M (a pinch of tree resin)

Effect

Range touch
Target one broken object of up to 2 lbs./level
Duration 1 round/level

Description

When you cast this spell, a spectral force binds a broken weapon together, relieving the broken condition for a short time. While under the effects of this spell, an item with the broken condition suffers no adverse effects from that condition, and is treated as if it is not broken. The object regains no hit points, and damage can still destroy the object.