Invisibility BubbleSource Aquatic Adventures pg. 60 School illusion (glamer); Level alchemist 2, antipaladin 2, arcanist 2, bard 2, inquisitor 2, investigator 2, magus 2, medium 2, mesmerist 2, occultist 2, psychic 2, skald 2, sorcerer 2, spiritualist 2, summoner 2, summoner (unchained) 2, wizard 2CastingCasting Time 1 standard action Components V, S, M (needle from a sea urchin)EffectRange touch Area touched creature's space, up to one 5-foot-cube Duration 1 minute/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionA glamered bubble surrounds the target’s space, rendering her completely invisible underwater by hiding both the target and any water she displaces. Because of the bubble’s size limit, this spell works only on Medium or smaller targets. Other objects and creatures within the bubble’s space are also invisible while they stay in the space, which could reveal the spell’s existence to a canny observer who notices fish disappearing into the bubble and reappearing on the other side. Creatures inside the bubble can see each other, which allows foes who can pinpoint the bubble’s location (such as dragons) to stick their heads into the bubble in order to see the target. Any creature on the inside of the bubble that takes any action that would break invisibility pops the bubble and ends the spell early. On land, the bubble is clearly visible, acting much as invisibility does in the water. Unlike with invisibility, the inside of the bubble blocks light from escaping the bubble, meaning that light sources inside the bubble don’t illuminate past its edges, but also don’t reveal a telltale glow. Invisibility Bubble, GiantSource Aquatic Adventures pg. 60 School illusion (glamer); Level arcanist 3, bard 3, mesmerist 3, occultist 3, psychic 3, skald 3, sorcerer 3, summoner 3, summoner (unchained) 3, wizard 3CastingCasting Time 1 standard action Components V, S, M (needle from a sea urchin)EffectRange touch Area 10-ft..-radius emanation centered on the touched creature's space Duration 1 minute/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThis functions as per invisibility bubble, but the bubble is larger, which allows you to target a creature of up to size Gargantuan, or allows more creatures into the bubble. Invisibility Bubble, MassSource Aquatic Adventures pg. 60 School illusion (glamer); Level arcanist 7, mesmerist 6, psychic 7, sorcerer 7, summoner 6, summoner (unchained) 6, wizard 7CastingCasting Time 1 standard action Components V, S, M (needle from a sea urchin)EffectRange long (400 ft. + 40 ft./level) Targets any number of creatures, no two of which can be more than 180 ft. apart Duration 1 minute/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThis functions as per invisibility bubble, but the spell affects the areas of each target creature, regardless of the creature’s size. The effect moves with the group and is broken when anyone in the group attacks. Individuals in separate bubbles can’t see each other. The spell is broken for any individual who moves more than 180 feet from the nearest member of the group. If only two individuals are affected, the one moving away from the other one loses its invisibility. If both are moving away from each other simultaneously, they both become visible when the distance between them exceeds 180 feet.
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