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InvigorateSource Advanced Player's Guide pg. 230 School illusion (figment); Level bard 1, medium 1, mesmerist 1, psychic 1, skald 1CastingCasting Time 1 standard action Components VEffectRange touch Target creature touched Duration 10 minutes/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThis spell banishes feelings of weariness. For the duration, the subject takes no penalties from the fatigued or exhausted conditions. The effect of invigorate is merely an illusion, however, not a substitute for actual rest or respite. When the spell ends, the subject takes 1d6 points of nonlethal damage, along with the return of the original condition(s). A creature can be under the effects of only one invigorate spell at a time; if it is cast a second time on that creature, the first effect immediately ends. Invigorate, MassSource Advanced Player's Guide pg. 230 School illusion (figment); Level bard 3, mesmerist 3, psychic 4, skald 3CastingCasting Time 1 standard action Components VEffectRange touch Targets creatures touched, up to one/level Duration 10 minutes/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThis spell works as invigorate, except that it affects multiple creatures.
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