HarmSource PRPG Core Rulebook pg. 293 School necromancy; Level cleric 6, inquisitor 6, occultist 6, oracle 6, shaman 7, spiritualist 6, warpriest 6, witch 7CastingCasting Time 1 standard action Components V, SEffectRange touch Target creature touched Duration instantaneous Saving Throw Will half; see text; Spell Resistance yesDescriptionHarm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals half this amount. Harm cannot reduce the target's hit points to less than 1.
If used on an undead creature, harm acts like heal.Mythic HarmSource Mythic Adventures pg. 97 The damage dealt increases to 15 points of damage per caster level (maximum 225 points).
Augmented: If you expend two uses of mythic power, the spell also acts as poison.
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