Flame ArrowSource PRPG Core Rulebook pg. 283 School transmutation [fire]; Level arcanist 3, bloodrager 3, magus 3, occultist 3, redmantisassassin 3, sorcerer 3, wizard 3CastingCasting Time 1 standard action Components V, S, M (a drop of oil and a small piece of flint)EffectRange close (25 ft. + 5 ft./2 levels) Target fifty projectiles, all of which must be together at the time of casting Duration 10 min./level Saving Throw none; Spell Resistance noDescriptionThis spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.
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