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Occult Rituals

Dimensional Lock

Source PRPG Core Rulebook pg. 270
School abjuration; Level arcanist 8, cleric 8, oracle 8, psychic 8, sorcerer 8, summoner 6, wizard 8


Casting Time 1 standard action
Components V, S


Range medium (100 ft. + 10 ft./level)
Area 20-ft.-radius emanation centered on a point in space
Duration 1 day/level
Saving Throw none; Spell Resistance yes


You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of movement barred include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like abilities. Once dimensional lock is in place, extradimensional travel into or out of the area is not possible.

A dimensional lock does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, the spell does not prevent summoned creatures from disappearing at the end of a summoning spell.

Mythic Dimensional Lock

Source Mythic Adventures pg. 91
The spell doesn’t interfere with your extradimensional travel spells and effects.

Augmented (4th): You can augment mythic dimensional lock to redirect teleporting creatures to another location. If you expend two uses of mythic power, designate a location that you’re very familiar with. This location must be on the same plane as you. Any creature attempting to use extradimensional travel from outside the spell’s area into that area is instead redirected to this other location.

The creature can attempt a Spellcraft check against your caster level. If it succeeds, it’s aware of the redirection (though not the destination) and can interrupt its spellcasting, losing the spell but not teleporting.