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Bleed for your MasterSource Ultimate Wilderness pg. 227 School enchantment (compulsion) [mind-affecting]; Level antipaladin 2, arcanist 3, druid 3, hunter 3, ranger 3, sorcerer 3, witch 3, wizard 3CastingCasting Time 1 immediate action Components V, SEffectRange touch Target your animal companion, familiar, or fiendish servant Duration instantaneous Saving Throw none; Spell Resistance noDescriptionWhen you would be hit by an attack that requires an attack roll, or when you are within an area of effect that allows you to attempt a Reflex saving throw, with a single touch you compel the target to throw itself in front of the blow or shield you from the effect.
If an attack roll triggered this spell’s casting, the target takes the damage instead of you, even if the attack roll would not normally hit the target’s Armor Class.
If an area of effect that allows you to attempt a Reflex save triggered this spell’s casting, the target instead grants you cover against the effect (+2 bonus on Reflex saves) if it is your size or smaller, or improved cover (+4 bonus on Reflex saves and improved evasion against the effect) if it is larger than you. The target automatically fails its Reflex save against the effect but can still benefit from improved evasion and similar mitigating effects.
After taking damage, the target is shaken for 1 minute. If the target was already shaken, it becomes frightened instead. Die for Your MasterSource Animal Archive pg. 24 School enchantment (compulsion); Level antipaladin 4, arcanist 5, druid 5, hunter 5, sorcerer 5, witch 5, wizard 5CastingCasting Time 1 immediate action Components V, SEffectRange touch Target your animal companion, familiar, or fiendish servant Duration instantaneous Saving Throw none; Spell Resistance noDescriptionThis spell functions as bleed for your master, but it allows your companion or familiar to intercept any attack that targets you, including those that do not require attack rolls (e.g., chain lightning, hold monster, and magic missile). Your companion or familiar cannot intercept effects that do not affect creatures of its type (e.g., dominate person).
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