Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

All | Mythic | Custom Search

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard


Decrepit Disguise

Source Occult Adventures pg. 163
School illusion (glamer); Level arcanist 1, bard 1, medium 1, mesmerist 1, occultist 1, psychic 1, skald 1, sorcerer 1, wizard 1

Casting

Casting Time 1 standard action
Components V

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one object of no more than 10 cu. ft./level
Duration 1 day/level
Saving Throw none (object) or Will disbelief (if interacted with); Spell Resistance no

Description

You make an object seem like a worthless version of itself. A masterwork or magic sword could seem to be a useless, rusting, discarded blade, and a luxurious throne could appear to be a decrepit wooden chair. If used against an attended object, the wielder can immediately attempt a Will save to disbelieve the effect. Decrepit disguise counters and dispels quintessence.

Decrepit disguise can be made permanent with a permanency spell by a caster of 9th level or higher for the cost of 500 gp.