DeathwatchSource PRPG Core Rulebook pg. 265 School necromancy; Level cleric 1, medium 1, oracle 1, spiritualist 1, warpriest 1CastingCasting Time 1 standard action Components V, SEffectRange 30 ft. Area cone-shaped emanation Duration 10 min./level Saving Throw none; Spell Resistance noDescriptionUsing the powers of necromancy, you can determine the condition of creatures near death within the spell's range. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct). Deathwatch sees through any spell or ability that allows creatures to feign death.
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