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Occult Rituals


Control Vermin

Source Monster Codex pg. 45
School transmutation; Level arcanist 3, cleric 3, druid 2, hunter 2, oracle 3, ranger 4, sorcerer 3, warpriest 3, witch 2, wizard 3

Casting

Casting Time 1 standard action
Components V, S, DF/M (a beetle)

Effect

Range close (25 ft. + 5 ft./2 levels)
Target up to 1 HD/level of vermin, no two of which can be more than 30 ft. apart
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance no

Description

You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence.