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Occult Rituals

Condensed Ether

Source Occult Adventures pg. 162
School transmutation; Level arcanist 5, psychic 4, sorcerer 5, spiritualist 3, wizard 5


Casting Time 1 standard action
Components V, S, M (crushed amber)


Range medium (100 ft. + 10 ft./level)
Target 20-ft.-radius spread
Duration 1 minute/level
Saving Throw none; Spell Resistance no


You condense the substance of the Ethereal Plane as it interpenetrates the Material Plane. This thickened planar conjunction slows movement through the area to a crawl. Creatures moving through condensed ether (even incorporeal creatures), move at only half their normal speed and can’t take 5-foot steps. This slowing of movement doesn’t stack with solid fog or similar effects. Creatures within condensed ether take a –2 penalty to Armor Class and on Reflex saves, and condensed ether prevents effective ranged weapon attacks. Even magic rays and similar ranged attacks suffer a 20% miss chance on attacks into or passing through condensed ether. This miss chance is not based on concealment, and Blind-Fight, true seeing, and similar effects do not reduce it.