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Occult Rituals


Blur

Source PRPG Core Rulebook pg. 251
School illusion (glamer); Level alchemist 2, arcanist 2, bard 2, investigator 2, magus 2, medium 2, mesmerist 2, occultist 2, psychic 2, redmantisassassin 2, skald 2, sorcerer 2, spiritualist 2, summoner 2, summoner (unchained) 2, wizard 2

Casting

Casting Time 1 standard action
Components V

Effect

Range touch
Target creature touched
Duration 1 min./level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

The subject's outline appears blurred, shifting, and wavering. This distortion grants the subject concealment (20% miss chance).

A see invisibility spell does not counteract the blur effect, but a true seeing spell does.

Opponents that cannot see the subject ignore the spell's effect (though fighting an unseen opponent carries penalties of its own).