Bear's EnduranceSource PRPG Core Rulebook pg. 246 School transmutation; Level adept 2, alchemist 2, arcanist 2, bloodrager 2, cleric 2, druid 2, hunter 2, investigator 2, magus 2, medium 2, oracle 2, psychic 2, ranger 2, redmantisassassin 2, shaman 2, sorcerer 2, summoner 2, summoner (unchained) 2, warpriest 2, wizard 2CastingCasting Time 1 standard action Components V, S, M/DF (a few hairs, or a pinch of dung, from a bear)EffectRange touch Target creature touched Duration 1 min./level Saving Throw Will negates (harmless); Spell Resistance yesDescriptionThe affected creature gains greater vitality and stamina. The spell grants the subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject's Constitution drops back to normal. They are not lost first as temporary hit points are. Bear's Endurance, MassSource PRPG Core Rulebook pg. 247 School transmutation; Level arcanist 6, cleric 6, druid 6, hunter 6, magus 6, oracle 6, psychic 6, shaman 6, sorcerer 6, summoner 4, summoner (unchained) 6, warpriest 6, wizard 6CastingCasting Time 1 standard action Components V, S, M/DF (a few hairs, or a pinch of dung, from a bear)EffectRange close (25 ft. + 5 ft./2 levels) Targets one creature/level, no two of which can be more than 30 ft. apart Duration 1 min./level Saving Throw Will negates (harmless); Spell Resistance yesDescriptionMass bear's endurance works like bear's endurance, except that it affects multiple creatures.
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