Advanced ScurvySource Pathfinder #55: The Wormwood Mutiny pg. 73 School necromancy [disease, evil]; Level cleric 1, druid 1, hunter 1, oracle 1, warpriest 1 (Besmara)CastingCasting Time 1 standard action Components V, SEffectRange touch Target living creature touched Duration instantaneous Saving Throw Fortitude negates; Spell Resistance yesDescriptionThe subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from bone pain (–1 penalty on Strengthand Dexterity-based checks), wounds easily (add +1 point of damage to any bleed effects affecting the target), experiences loose teeth, and is slow to heal (natural healing occurs at half the normal rate). Scurvy can be treated magically or can be overcome with proper nutrition; eating the right foods ends the fatigue and bone pain within 1–2 days and provides a full cure 2d6 days after that.
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