Source Occult Adventures pg. 212 School transmutation; Level 5 Casting Time 50 minutes Components V, S, M (incense), SC (up to 12) Skill Checks Knowledge (arcana) DC 34, 3 successes; Knowledge (planes) DC 34, 1 success; Perception DC 34, 1 success Range touch Target primary and secondary casters Duration 1 day (D) Saving Throw Fortitude negates (harmless); SR yes (harmless) Backlash All casters take 2d6 points of damage. Failure All casters gain a temporary negative level (DC = 16 + primary caster’s Charisma bonus to remove after the first day), and the primary caster is afflicted with a more potent version of the mindfire disease (DC 17; 2 saves; 1d4 Int; 1/day).EffectThrough a ceremony of meditation and recitation, the casters of this ritual become psychically attuned. Casters who don’t have levels in an occult class gain the following benefits. - Each caster can choose one knack from the psychic class’s spell list and an additional knack for every 5 character levels that caster possesses (to a maximum of 5 knacks at 20th level). The casters can cast these knacks at will.
- If a caster is trained in a skill with an occult skill unlock, she can use that skill’s occult unlock.
Casters who do have levels in an occult base class gain the following benefits. - If a caster is trained in a skill with an occult skill unlock, she gains a +4 insight bonus on checks with that skill when using its occult skill unlock.
- If a caster is untrained in a skill with an occult skill unlock, she can still use that skill’s occult unlock.
Each of the ritual’s casters can choose to dismiss this ritual’s effects for themselves individually.
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